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4 Game Reviews w/ Response

All 26 Reviews

Galaga on steroids!

Great game. I love the whole evolving process, that was awesome.

Graphics: 10/10
The graphics were good for a neat pixely style. There isn't really anything that could be done for graphics, although some may like a "fancy" graphic setting or something like that. The backgrounds were nice, the second last level really fucked with your eyes... I LIKED THAT!

Sound: 8/10
The sound was fairly well done. The music fit so perfectly for the epic battles on each level. The only thing that bothered me was some repetitiveness of some sort in the sound tracks. But that's just me.

Game Play: 10/10
Holy crap! This game takes space shooters to a whole new level! There are so many bullets. The challenge to kick ass and dodge millions of bullets is amazing. Yes, this game definitely deserves the secondary title "Bullet Hell Shooter". The choices for power-ups or evolving are nice, it makes me feel like I have a say on what goes on. The last level is astounding, it's meant only for the true players. Those levels make you feel a bit of a rush, it's almost impossible for me to describe how it feels to play this game.

Overall Quality: 9.3/10
Man, this game made me feel like I was back in the arcade blasting away bad guys. Great job for bringing that feeling back to me! The sound is good, just perhaps a slight variety or choices with songs. The game-play is amazing, there are a decent amount of levels. I'm happy with this game. There isn't much to add/fix. The things I suggested are just minor things, you don't really have to worry about them. Anyway, awesome game Squize, I hope to see more from you.

Keep up the good work!
~Makaga

Squize responds:

Wow, thanks man.
I remember the first time I played Defender in the arcades ( I'm old ), and it just blew me away, it was deafeningly loud and so in your face it was untrue.
Every shooter I code is a homage to that, one day I'll get it right, and everyone will hate it apart from me :)

Atari version of Double Dragon!

Man, when I first started this game I was like "This is gonna suck." But after I attacked the first enemy, I was like "Damn, this is awesome!"

The colours are great. Some games use such a disgusting pallet, but not in this game, everything is vivid and clear. Punching alone feels so satisfying, when I realized that I could jump kick and slam down on crowds made me feel like I was fucking Bruce Lee kicking the shit out of everyone! The bombs and shotgun are a great touch! I love how the sounds are so real! The hits are great and the sound the people make when they die is hilarious, "Ungh". Haha. The music is cool and it gets you really into the game. The graphics remind me of the Atari days, especially since the main goal is to get a high-score and challenging your friends to see who is the best Alley Fighter. When attacking, your fists and feet enlarge, it reminds me of Battletoads. And the fact that it's in a alley with crowds of bad guys makes me feel like it's Double Dragon.

Great game! Thanks for bringing back that classic feel of gaming, this is epic!

Keep up the excellent work!

~Makaga

JoSilver responds:

You're Very Welcome,

and Thanks.

Great Game!

I've been meaning to do a review on this game for a few days.

Let me first say that this game is amazing! Just the title of this game begs you to play. On the front page, I thought that this game was another cheesy car game. I decided I should try it out and I realized that this game wasn't cheesy at all.

The graphics are the first thing that I noticed very well. I like the colour choice a lot, it suits the game. The way the graphics are displayed are great! Driving at high speeds through everything feels right. There isn't a weird nauseous feeling which is good. Many games with "Neon Light" make me feel weird, this game doesn't. I cannot explain this. Everything just "fits". I adore the graphics.

The sound/music is nice. The music is just rocking! I feel awesome using the turbo whipping around tight corners. There is also this techno-y kind of music that sometimes plays. I predominantly dislike techno/computer generated music, however, I found myself okay with this game including such music. I fancy that glass shattering noise when red cars are destroyed, it makes me just wanna keep crashing into them.

The gameplay is masterful. Upgrading the car and beating courses is fun. I really enjoyed this. Nevertheless, I would have liked to have seen more levels and possibly achievements to accomplish (beat level 4 under 60 seconds).

The controls are quite exceptional. I didn't have any problems or discomfort while playing. Everything seemed to respond very well, I found no glitches/problems which caused steering behaviour issues, so it's all good.

Overall, I would rate this game a 9/10. Aside from almost cumming in my pants from the colours music and fast action, I would have liked to have seen more levels and achievement goals. Great job! Keep up the good work!

~Makaga

LongAnimals responds:

Cool, thanks for taking the time to do a good review! :)

Pretty good.

Hi.

Well, this is a decent flash, everything seems to be in order. I like that. The motion is very fluid and the sound and action is well done.

Graphics: 8/10
The graphics were okay, they weren't udder crap. They seemed to be fairly clean with this submission being a sprite animation/game. I like how you were able to make certain graphics for the attacks between Shadow and the Heavy Lobster. What I would have liked to see though, is some movement with the Heavy Lobster before it gets attacked. It just stands there. It could have been bouncing slightly.

Sound: 7:10
The sound was also good. I liked the sounds made with the attacks, and I also liked the background music (even if you did rip it from Kirby). What I would have liked to hear is more of a variety of sounds. Each time I do the same attack, the exact sound occurs. What would be better is if there was a slight alteration to show if the attack was more powerful or slightly weaker. The music also gets kind of repetitive. The battle music keeps looping and it makes game play seem to be slow. However, the sound was timed right (between attacks and movements) and the music did add more of an intense appeal to the battle. So for that I give you bonus points.

Game-play: 7.5/10
I did find the actual game sequence. I liked how I was able to choose different attacks and special abilities, that added some "flavor" to the game. What I didn't like was that it seemed kind of hard to beat the Heavy Lobster. That is probably just me though, so I didn't deduct any points there. What I did take points away from though is the fact that there wasn't much life to the characters. I would have liked to seen and heard some phrases of the character during the battle. I would have also liked to have seen the Heavy Lobster move a little or do something when it gets attacked.

Overall score: 10/10
I gave you a 10/10 because I found this submission decent and I sensed that some work and time was actually spent on this as opposed to some other things out there. The game play was pretty fun and I enjoyed trying to kill that Heavy Lobster. Good job. And with that, I hope to see you in some of your later works and hopefully you will have taken my opinions of improvement into consideration. Keep up the good work!

~Makaga

nicogear responds:

Thanks for the bonus points for the 10, i'll work hard to fix those flaws for the next episode! :D

Space expands faster than time... It would only explain why the edge of the universe is not visible.

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